What's wrong with it is that it's simultaneously underexposed and overexposed. The overexposure shows up in the washed-out appearance and lowered contrast of the brick and ashlar facing; sure it's an old building but THAT colorless? It looks like it needs a good dusting. At the same time the mosaic of Virgin and Child is lost in the dark muck under the porch roof. I thought, 'Aha! HDR!' Maybe there is a way to punch up the brightness of the mosaic and simultaneously push back the brightness of the building itself.
In my Dynamic Photo HDR software I took a single image of this scene, a TIF and selected 'Eye-catching' and 'Full HDR process'. The first good news was the result of the primary HDR process. In the preview I could see that every tessera in the mosaic was razor-sharp. After the tone-mapping step was done I tried the various preliminary methods that Dynamic Photo provides. 'Eye-catching' with 'brightness' set to 20 seemed o.k. The mosaic jumped out at you but the building was still washed out. I couldn't find any setting that would make 'Ultra-Contrast' work (but then I never can). 'Halo-Matix' with Color Saturation set to 0.22 and Light Strength set to 0.75 seemed acceptable. I couldn't find any settings for 'Smooth Compressor' that would work. I finally settled on 'Human Eye with Color Saturation set to 0.62 and Light Strength set to 0.64. This seemed to have an acceptable balance between a lightened and colorful mosaic along with a building that isn't totally washed out. I'm not trying for the finished result here; just trying to get something that I can work on. Here's the HDR result:
This is a huge improvement over the original. Now we have something, as I said, that I can work with. Before I didn't. The building is close to what I want (it wasn't beautiful to start with). I need to lighten up the mosaic. I went into Photoshop and went into Quick Mask mode. I placed a mask over the mosaic and exitted Quick Mask. I then selected 'Select'->'Inverse' to actually select the mosaic. I then used 'Image Adjust' -> 'Curves' to manipulate just this area which I made lighter and a little contrastier. The result is this:
I still wasn't satisfied with the building even though the mosaic was coming along just fine. I got back the mask I had drawn and inversed it to select the building. Using Curves again I tightened up the contrast and adjusted the brightness. Here's the final result (not sharpened):
Here it is sharpened:
...and here's the original so that you can compare them directly.
Till next time...





What's wrong with images, can't see them?
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